GLG Toolkit, Java Class Library  Version 4.5
GlgProcessArmedType

Choices of the Action object's ProcessArmed attribute that controls processing of the Control key modifier. More...

Detailed Description

Choices of the Action object's ProcessArmed attribute that controls processing of the Control key modifier.

Constants

static final int ARMED_AND_UNARMED = 3
 Activates the action for either state of the Control key, but indicates the state of the Control key. More...
 
static final int ARMED_NONE = 0
 Activates the action regardles of the state of the Control key. More...
 
static final int ARMED_ONLY = 1
 Activates the action only if the Control key is pressed. More...
 
static final int UNARMED_ONLY = 2
 Activates the action only if the Control key is not pressed. More...
 

Variable Documentation

◆ ARMED_AND_UNARMED

final int ARMED_AND_UNARMED = 3
static

Activates the action for either state of the Control key, but indicates the state of the Control key.

◆ ARMED_NONE

final int ARMED_NONE = 0
static

Activates the action regardles of the state of the Control key.

◆ ARMED_ONLY

final int ARMED_ONLY = 1
static

Activates the action only if the Control key is pressed.

◆ UNARMED_ONLY

final int UNARMED_ONLY = 2
static

Activates the action only if the Control key is not pressed.