Controls existence and drawn order of the angular axis elements.
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Controls existence and drawn order of the angular axis elements.
◆ GLG_DONT_CREATE
final int GLG_DONT_CREATE = -1 |
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static |
Don't create, destroy if have been created.
◆ GLG_DONT_DRAW
final int GLG_DONT_DRAW = 0 |
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static |
Don't draw, keep if have been created to preserve attribute values.
◆ GLG_IN_BACKGROUND
final int GLG_IN_BACKGROUND = 1 |
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static |
Draw in the background, create if doesn't exist.
◆ GLG_IN_FOREGROUND
final int GLG_IN_FOREGROUND = 2 |
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static |
Draw in the foreground, create if doesn't exist.