Specifies the type of a drawing's coordinate system that defines the drawing's resize policy (CoordSystem attribute of the viewport screen).
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Specifies the type of a drawing's coordinate system that defines the drawing's resize policy (CoordSystem attribute of the viewport screen).
◆ FLIPPED_SCREEN_COORD_SYSTEM
final int FLIPPED_SCREEN_COORD_SYSTEM = 2 |
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Fixed size screen coordinate system, Y axis points up.
◆ SCREEN_CENTER_COORD_SYSTEM
final int SCREEN_CENTER_COORD_SYSTEM = 3 |
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Fixed size screen coordinate system, Y axis points up, origin is in the center.
◆ SCREEN_COORD_SYSTEM
final int SCREEN_COORD_SYSTEM = 1 |
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Fixed size screen coordinate system, Y axis points down.
◆ WORLD_COORD_SYSTEM
final int WORLD_COORD_SYSTEM = 0 |
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Resizable world coordinate system.