Appendices

Appendix A: Global Configuration Resources

There are a small number of drawing features that can't be said to belong to any particular object in a GLG drawing. When a drawing is presented within the GLG Graphics Builder, those drawing features, such as the file save format, are managed by the Builder. When a drawing is presented in an application program, that program must assume the responsibility of managing those features. Rather than include more functions in the GLG API, the Toolkit provides configuration resources to control these features that can be queried and modified with the same resource access functions you use to control any other feature of a drawing.

The path name of a configuration resource starts with $config followed by the configuration resource name. For example, $config/GlgSaveFormat is the name of the configuration parameter that controls the default save format.

The GLG configuration file may be used to set global configuration resources for the GLG Graphics Builder, and the GLG Programming API may be used to set these global resources in a program.

The configuration resources, their types and possible values, are listed in the following table. The table also lists environment variables which can be used as an alternative way of setting some global configuration resources for quick testing, or for the cases when the application code can not be accessed. The environment variables settings do not apply to the Java version of the Toolkit.

GLG Toolkit Configuration Resources
 

Name

Type

Default

Description (possible values)

GlgGridPolygon

polygon object

solid black line, one pixel wide

Defines grid attributes such as line width and color (the grid spacing is controlled by an attribute of the viewport screen object). The polygon is not accessed directly, but its attributes are, for example: $config/GlgGridPolygon/LineWidth

GlgArrowShape

polygon object

default arrow shape as seen in the Graphics Builder

3-point polygon defining the pixel dimensions and shape of the arrowheads drawn by the rendering object. To change the arrowheads, change the coordinates of the polygon's points.

GlgPickResolution

Double

5

Defines pick resolution for user input. When the mouse is within this many pixels of a point, it is considered to be on that point.

GlgSaveFormat

String

"ascii"

Defines a default save format ("binary", "ascii" or "extended")

GlgCompressFormat

String

"uncompressed"

Enables saved drawing compression ("compressed" or "uncompressed")

GlgPSLevel

Double

2

The level of the PostScript output (1 or 2)

GlgSearchPath

(C/C++ and ActiveX only)

 

String

GLG_PATH

env. var. or

NULL

The search path used to resolve not found relative file names. May be changed from a program.

GlgButtonTooltipTimeout

Double

0.5

The button tooltip timeout in seconds

GlgMouseTooltipTimeout

Double

0.5

The object mouse over tooltip timeout in seconds

GlgIHArray

group object

an array holding default GLG interaction handlers

The array of GLG Interaction Handlers (GlgButton, GlgSlider, etc.) used to resolve interaction handlers names. It may be used by a program to add custom interaction handlers.

GlgSwingUsage

(Java only)

Double

0

Controls the component set for the Java version of the Toolkit. If the value is 0, faster AWT components are used. If the value is 1, Swing components are used. Swing components may be used when lightweight components are required by JDesktopPane and JInternalFrame, and also when the Swing version of input objects (buttons and sliders) are wanted.

GlgAntiAliasing

Double

GLG_ANTI_
ALIASING_INT

Controls the use of antialiasing of the OpenGL renderer. The value of 1 to enables anti-aliasing for the Java version of the Toolkit. For all other environments, the following values are supported:

GLG_ANTI_ALIASING_OFF - disables antialiasing.

GLG_ANTI_ALIASING_INT - enables antialiasing and maps vertices to integer pixel boundaries.

GLG_ANTI_ALIASING_DBL - enables antialiasing and uses double vertex coordinates.

Alternatively for non-Java environments, the antialiasing may be disabled by setting the GLG_ANTI_ALIASING environment variable to False.

GlgOpenGLMode

(C/C++ and ActiveX only)

 

Double

1

Controls the use of the OpenGL renderer. If set to True, the OpenGL renderer is used for the viewports with OpenGLHint=ON if the OpenGL renderer is available. Setting the resource to False suppresses the use of the OpenGL renderer.

Alternatively, the OpenGL renderer may be enabled or disabled by setting the GLG_OPENGL_MODE environment variable to True or False, as well as using the -glg-enable-opengl and -glg-disable-opengl command-line options.

GlgMapServerUsage (C/C++ and ActiveX only)

Double

0

Controls the use of Map Server in C/C++ and ActiveX versions of GLG and may have one of the following values defined in the GlgApi.h file:

GLG_LOCAL_MAP_SERVER - uses the Map Server from the GLG library .

GLG_REMOTE_MAP_SERVER - uses the Map Server from a web server defined by the GISMapServerURL attribute of the GIS Object.

GLG_AUTO_MAP_SERVER (default) - if the drawing was loaded from a URL, use a remote Map Server, otherwise use a local Map Server.

May also be defined by setting GLG_MAP_SERVER_USAGE environment variable to the "auto", "local" or "remote" values.

GlgDefaultNumFontTypes

Double

12

Defines NumTypes attribute of the default font table. May also be defined by setting GLG_DEFAULT_NUM_FONT_TYPES environment variable to the desired integer value.

GlgDefaultNumFontSizes

Double

7

Defines NumSizes attribute of the default font table. May also be defined by setting GLG_DEFAULT_NUM_FONT_SIZES environment variable to the desired integer value.

GlgDefaultFontFile

String

NULL

Specifies name of the file that contains a list of font names for the default font table. Each font in the file is listed on a separate line. May also be defined by setting GLG_DEFAULT_FONT_FILE_NAME environment variable.

GlgDefaultPSFont
File

String

NULL

Specifies name of the file that contains a list of PostScript font names for the default font table. May also be defined by setting GLG_DEFAULT_PS_FONT_FILE_NAME environment variable.

GlgFontCharset (C/C++ and ActiveX on
Windows only)

Double

0

Defines a charset to use for fonts with DEFAULT_CHARSET, providing a simple way to change the charset of all fonts in the default font table. May also be defined by setting GLG_FONT_CHARSET environment variable to the integer value of the desired font charset.

GlgMultibyteFlag (C/C++ and ActiveX only)

Double

0

Defines the value of the multi-byte flag to use for fonts with DEFAULT_CHARSET, providing a simple way to change the multi-byte flag setting for all fonts in the default font table. May also be defined by setting GLG_MULTIBYTE_FLAG environment variable to the "SINGLE_BYTE", "MULTI_BYTE" or "UTF8" values.

GlgDefaultColor
TableType

Double

1

Defines type of the default color table: RAINBOW (value of 1) or STANDARD (value of 2). May also be defined by setting GLG_DEFAULT_COLOR_TABLE_TYPE environment variable to the "rainbow" or "standard" values.

GlgDefaultColor
Factor

Double

19

Defines ColorFactor of the default color table. May also be defined by setting GLG_DEFAULT_COLOR_FACTOR environment variable to the desired integer value.

GlgDefaultNum
ColorGrades

Double

1

Defines GradeHint of the default color table. May also be defined by setting GLG_DEFAULT_NUM_COLOR_GRADES environment variable to the desired integer value.

GlgDefaultDialog
Color
(C/C++ on Unix and Java only)

G - holds 3 RGB color values

(-1;-1;-1)

Specifies default fill color for the dialog area widget type. If it is set to (-1;-1;-1), the FillColor of the dialog widget is used when the widget is displayed.

GlgCompatibility
Mode

Double

GLG_LATEST_RELEASE constant

Specifies compatibility mode. For example, when it is set to the GLG_PRE_2_9 constant, the release 2.9 changes which affect code compatibility with the older versions will be disabled. This resource may also be defined by setting GLG_COMPATIBILITY_MODE environment variable to the integer value corresponding to the desired constant.

 

When accessing configuration parameters from a remote client application, both the client's and the server's configuration parameters may be accessed. If the first argument of the resource querying or setting functions is a link ID, the function refers to the server's configuration resources. If the argument is an object ID, or is NULL, the function refers to the client's configuration resources.

When configuration parameters are accessed from the server side, the first parameter of the resource querying or setting functions may be NULL. You cannot access a client's configuration resources from a remote server, since they are interpreted as the client's configuration resource setting.

Appendix B: Message Object Resources

A message object is a GLG object used by the Toolkit to pass information about GLG input, object selection and other events to the Input callback. It is a group object containing data in the form of named resources. The Input callback code can query resources of the message object using the GLG GetResource methods. Refer to Handling Input Events of Using the C/C++ version of the Toolkit for more information on handling input events.

Generic Resources of the Message Object

All message objects have the following named attributes:

 

Resource Name

Data Type

Description

Format

String

Defines the format of the message object and the resources present in it. It is defined by the event type and, for input messages, the type of the input handler which detected the input activity and sent the message. It may have values such as Button , Slider , Knob , ObjectSelection and CustomEvent .

Origin

String

Contains one of the following values:

The name of the viewport with an input handler that generated the input message

The name of the object that generated the custom event message

The name of the viewport that generated the window message

An empty string for object selection and other message types.

FullOrigin

String

Contains the full path name of the viewport that initiated an input or window message, or the full path name of the object that initiated a custom event message. This resource will be set to an empty string for other types of messages.

Action

String

Describes the input action occurred. It may have values of ValueChanged , Activated , CustomEvent, MouseClick and so (see below). All input handlers send Abort2 when they receive a middle mouse button click, and Abort3 when they receive a right mouse button click.

SubAction

String

Describes the action in more details. For example, for the ValueChanged action it describes what caused the value change and may have values such as Pick , Motion , Increase , and so on.

Object

GlgObject

The viewport object that triggered the input callback, or the object that triggered custom event. This resource is present in all messages except the ObjectSelection message.

Specific Resources of the Message Object

A message object can have other resources as well, depending on the type of the input handler (for input events) or the type of the message (for object selection and custom events).

In the case of an input event, the message object includes all handler resources of the widget. For example, the message object coming from a GLG slider object may also contain such resources as ValueX, ValueY, Granularity, Increment, DisableMotion and others. These resources may be queried from either the message object or the viewport object that generated the message.

Handler resources not present in the viewport are not present in the message object. For example, a one-dimensional slider uses only one of its ValueX and ValueY resources, and the second resource will be absent from the message object. Several handlers define resources that appear only in the message object. For example, the GlgMenu input handler defines SelectedIndex and other resources used by the handler during its operation. All such resources are defined in the sections below.

The following sections describe the format of message objects generated by various input handlers as well as object selection and custom events. Refer to Input Handlers of the GLG User's Guide for a complete list of resources of various GLG input handlers.

Slider Message Object

This message object is generated by the GlgSlider or GlgNSlider input handlers whenever a user acts to change the position of the slider or scrollbar controlled by these input handlers.

 
Slider Message Object Resources

Resource

Value

Format

Slider

Action

ValueChanged indicates when a value change has resulted from a mouse click

GrabPointer is issued when the mouse button is pressed over the slider active area, causing the mouse to assume control of the slider position. The SubAction is NULL.

UngrabPointer is issued when the mouse button is released, ending mouse control of the slider position. The SubAction is NULL.

Object

The slider's viewport.

The ValueX, ValueY, Granularity, Increment, DisableMotion and other slider resources are also present in the message object.

Knob Message Object

This message object is generated by the GlgKnob input handler whenever a user acts to change the position of the knob.

 
Knob Message Object Resources

Resource

Value

Format

Knob

Action

ValueChanged indicates when a value change has resulted from a mouse click

GrabPointer is issued when the mouse button is pressed over the slider active area, causing the mouse to assume control of the slider position. The SubAction is NULL.

UngrabPointer is issued when the mouse button is released, ending mouse control of the slider position. The SubAction is NULL.

SubAction

Click when a value change has resulted from a mouse click

Motion when a value change has resulted from a mouse motion while the left mouse button is held down

Increase or Decrease when a value change has resulted from activating the corresponding button.

Object

The knob's viewport.

The Value, Granularity, Increment, DisableMotion and other knob resources are also present in the message object.

Button Message Object

This message object is generated by the GlgButton or GlgNButton input handlers whenever a user presses the button or toggle controlled by these handlers.

 
Button Message Object Resources

Resource

Value

Format

Button

Action

Activate (push buttons without OnState resource or native push buttons)

ValueChanged (toggle buttons with OnState resource or native toggle buttons)

Update

SubAction

MouseMove for Update actions when mouse moves inside or outside the button

NULL otherwise

Object

The button's viewport.

As with all the message objects, the button message object also includes the handler resources that are used in the widget, such as PressedState , OnState and others. Refer to Input Handlers of the GLG User's Guide for a complete list of resources of the GlgButton and GlgNButton input handlers.

Text Message Object

This message object is generated by the GlgText or GlgNText input handlers whenever a user enters text into the text input widget controlled by these input handlers.

 
Text Widget Message Object Resources

Resource

Value

Format

Text

Action

Activate if the key pressed was <Return>
NOTE: The <Return> key doesn't produce the Activate action when the text handler is deployed in the ActiveX control or MFC application on Windows, where the default <Return> key action is to close the active dialog.

Update for any other key.

Focus if the text input gained the input focus ( GlgNText handler only).

LosingFocus if the text input lost the input focus ( GlgNText handler only).

SubAction

none

Object

The text widget's viewport.

The TextString resource and, for numerical inputs, Value resource are present in the message object even if they do not exist in the Text Widget's viewport, allowing the current values to be passed in the message. The MaxLength and, for numerical inputs, the MinValue, MaxValue, InputInvalid and ValueFormat resources are also present in the message object.

Spinner Message Object

This message object is generated by the GlgSpinner input handlers whenever a user changes the spinner's value.

 
Spinner Widget Message Object Resources

Resource

Value

Format

Spinner

Action

ValueChanged if the spinner's value has changed

Update for any other user interaction.

Activate if the spinner's Done button was pressed. The Activate action of the spinner's text input object is also propagated to the spinner.

SubAction

none

Object

The spinner widget's viewport.

All resources of the spinner, such as Value, MinValue, MaxValue, Increment, etc. are also present in the message object.

List Message Object

This message object is generated by the GlgNList input handlers when a user selects items in a list widget controlled by this input handler.

 
List Widget Message Object Resources

Resource

Value

Format

List

Action

Select if an item was selected or deselected.

Update for any other key.

SubAction

DoubleClick if the item was selected using a double-click, otherwise NULL .

Object

The list's viewport.

The GlgSendMessage method may be used to get extended selection information for a multiple selection list widget.

Option Message Object

This message object is generated by the GlgNOption input handlers when a user changes an option selection in an option menu or combox box widget controlled by this input handler.

 
List Widget Message Object Resources

Resource

Value

Format

Option

Action

Select if a new option was selected.

Update for any other key.

SubAction

none

Object

The option widget's viewport.

Menu Message Object

This message object is generated by the GlgMenu input handler whenever a user presses a button in the menu.

 
Menu Message Object Resources

Resource

Value

Format

Menu

Action

Activate

SubAction

none

Object

The menu's viewport.

The SelectedIndex, SelectedValue and SelectedString resources are present in the message object even if they do not exist in the menu viewport, allowing the menu to pass information about the selection with the message.

Clock and Stopwatch Message Object

The first message is generated by the clock and stopwatch widgets (GlgClock input handler) when they update the graphical representation of the clock. This is invoked automatically every second. If seconds are not displayed, the callback is invoked once per minute, instead.

The second message is only called from a stopwatch widget, whenever a user presses one of the control buttons.

Clock Widget Message Object Resources

Resource

Value

Format

Clock

Action

Update

SubAction

none

Object

The widget's viewport.

Stopwatch Widget Message Object Resources

Resource

Value

Format

Clock

Action

Start , Stop , or Reset depending on the corresponding stopwatch button.

SubAction

none

Object

The widget's viewport.

Either message object will also contain resources of GlgClock input handler such as Sec , ValueSec , and so on. For the Stopwatch Widget, the Sec resource is present in the message object even if it does not exist in the stopwatch's viewport.

Timer Message Object

This message object is generated automatically by the GlgTimer input handler upon every update of the timer output Value.

 
Timer Widget Message Object Resources

Resource

Value

Format

Timer

Action

Update

SubAction

none

Object

The timer's viewport.

The program should call the GlgUpdate() function to make the changes caused by the timer visible. The remaining resources of the message object ( Interval , Period , ActiveState , and so on) can be used to change the timer's state and parameters. The timer handler has been superseded by the timer transformation in the release 2.8 of GLG.

Palette Message Object

This message object is generated by the GlgPalette input handler whenever a user selects one of the objects in the palette with the left mouse button, or changes the selection by dragging the mouse over the palette.

 
Palette Message Object Resources

Resource

Value

Format

Palette

Action

Activate when a selection is made with a mouse click

ValueChanged when the selection is changed due to a mouse dragging.

SubAction

Click or Motion

Object

The widget's viewport.

The palette's message object also has a resource named SelectedObject. This resource refers to the object selected and is used to get values of the that object's attributes. For example, for a color palette, the SelectedObject/FillColor resource of the message object yields the chosen color.

Font Browser Message Object

This message object is generated by the GlgBrowser input handler whenever any input activity is detected in the font browser controlled by the input handler.

 
Font Browser Message Object Resources

Resource

Value

Format

FontBrowser

Action

Activate when the Done button of the Font Browser is activated

Cancel when the Cancel button is pressed.

Update on any other activity in the Font Browser.

SubAction

none

Object

The widget's viewport.

All the resources of the font browser widget are also present in the message object, allowing the font selection to be passed in the message.

Browser Message Object

This message object is generated by the GlgBrowser input handler whenever any input activity is detected in the resource, tag or custom data browser controlled by the input handler.

 
Browser Message Object Resources

Resource

Value

Format

Browser

Action

Activate when the Done button of the Browser is pressed.

Cancel when the Cancel button is pressed.

Select when the user clicks on a list entry.

Update on any other activity in the Browser.

SubAction

For the Update action, the SubAction may be DoubleClick when the user double-clicks to open another hierarchy level. Otherwise, this resource is not used.

Object

The browser's viewport.

The Input callback is called with Activate as the value of the Action resource when the Done button of the file browser is activated or when the <Return> key is pressed with the keyboard focus in the Path text widget and the string is the name of some file.

Zoom Message Object

This message object is generated when a zoom or pan operation is performed, activated either by user interaction or programmatically.

 
Browser Message Object Resources

Resource

Value

Format

Zoom

Action

Zoom or Pan

SubAction

Left, Right, Up or Down for the Pan action.

ZoomIn, ZoomOut, Set or Reset for the Zoom action.

Start or End for the ZoomTo mode of the Zoom action or the Dragging mode of the Pan action.

ZoomRectangle for the Zoom action.

Object

The viewport that triggered the message.

The Start and End subactions are generated when the ZoomTo, custom zoom or dragging operation is started or finished. The Reset subaction is generated when the zooming state is reset using the `n' or `N' zoom action. The Set subaction is generated when the drawing is zoomed, paned or rotated using any zoom actions other than ZoomTo, custom zoom or Reset . The ZoomRectangle subaction indicates that the ZoomTo rectangle has been created and is accessible via the GlgZoomRect resource of the viewport in the ZoomTo mode.

Custom Event Message Object

This message object is generated by a GLG drawing when a mouse moves over an object with the GlgMouseOverEvent property attached or when an object with the GlgMouseClickEvent property is clicked on with the mouse button. It is also generated when the tooltip (attached to an object or a button using the TooltipString property) is activated or erased. The viewport's ProcessMotion attribute has to be set to Move and Click or Click to enable custom event processing (except for the button tooltip events). The input callback can use the message object's resources to process the custom event. This message is invoked for any viewport object and does not require an input handler.

 
Custom Event Message Object Resources

Resource

Value

Format

CustomEvent

Action

MouseOver when user moves the mouse over an object with the GlgMouseOverEvent property or moves away from it.

MouseClick when user clicks on an object with the GlgMouseClickEvent property.

MouseRelease when user releases the mouse button after the custom mouse click event.

ObjectTooltip when an object tooltip is activated or erased.

ButtonTooltip when a button tooltip is activated or erased.

SubAction

none

EventLabel

The string value of the GlgMouseOverEvent or GlgMouseClickEvent properties attached to the object that generated the mouse click or mouse over events.

The tooltip string for the tooltip events (the string value of the TooltipString property attached to an object), or an empty string if the tooltip event is generated when the mouse moves away from the object and the tooltip is erased.

ButtonIndex

For events generated by a mouse click, the index of the button that generated the custom event. A value of 0 for other custom events.

Object

The top-level object that generated the custom event. For example, if a group object has the custom events defined, the group will be used as the Object resource when any object in the group is selected with the mouse. NULL when the message is invoked on mouse release, the mouse being moved away from the object or a tooltip being erased.

OrigObject

The low-level object that originated the custom event. If a group object has the custom events defined, the Object resource is the group and OrigObject is the object inside the group that was actually selected with the mouse. NULL when the message is invoked on mouse release, the mouse being moved away from the object or a tooltip being erased.

The GetResourceObject method may be used to get the object ID of the object and origin object from the message using the "Object" and "OrigObject" resource names:

GlgObject object = GlgGetResourceObject( message_object, "Object" );

The resources of the object and origin object may be accessed through the message object using the Standard API. For example, the "Object/FillColor" resource name may be used to access the FillColor attribute of the object as a resource of the message object:

GlgSetGResource( message_object, "Object/FillColor", 1., 0., 0. );

Object Selection Message Object

This message object is generated by a GLG drawing when objects in the drawing are selected via the mouse over or mouse click events. The viewport's ProcessMotion attribute has to be set to Move and Click or Click to enable object selection processing. The input callback can use the message object's resources to process the object selection. This message is invoked for any viewport object and does not require an input handler.

 
Object Selection Message Object Resources

Resource

Value

Format

ObjectSelection

Action

MouseMove when user moves the mouse over objects in the drawing.

MouseClick when the user clicks on the objects in the drawing.

SubAction

none

ButtonIndex

The index of the button that generated the selection event, or 0 for selections generated by mouse over events.

Selection-Array

A group object containing object IDs of all objects on the lowest level of the hierarchy selected by the mouse event.

The objects selected by the mouse event may be queried from the SelectionArray using the GetElement method of the Extended API:

GlgObject selection_array =
GlgGetResourceObject( message_object, "SelectionArray" );
for( i=0; i<GlgGetSize( selection_array ); ++i )
GlgObject selected_object = GlgGetElement( selection_array, i );

The array contains the selected objects on the lowest level of the hierarchy. For example, if the object is part of a group, it will contain the object itself and not the group. The parents of the selected objects may be queried by using the selected object's GetParent method.

Window Message Object

This message object is generated by a viewport object when it becomes visible for the first time or receives a message to delete or close its window. The delete window request is received when the user activates the window's controls to close the window. The input callback gives the program a chance to react to the user's request. This message is invoked for any viewport object and does not require an input handler.

 
Window Message Object Resources

Resource

Value

Format

Window

Action

DeleteWindow when user closes the viewport's window.

FirstExposure when the viewport's window is becoming visible for the first time.

SubAction

none

Object

The viewport that triggered the message.

 

Appendix C: GLG Object's Attribute Table

The following lists the Default Attribute Names that may be used by a program to access attributes of various objects. The generic attributes are common attributes that may be used for objects of any type. The rest of the attributes exist only in certain types of objects and are listed under their corresponding object types.

Most of the attribute names are either self-explanatory or are described in the corresponding section GLG Objects of the GLG User's Guide. There are some attributes that are not described in the User's Guide and may be used only by a program to access some objects' internal structures. Such attributes may have an explanation next to the attribute name.

Generic Attributes

Type

Object type.

Name

HasResources

Global

MoveByXform

CoordFlag

Xform

An optional transformation object attached to the object.

Generic Attributes of Drawable objects

Visibility

History

A group containing all history objects attached to the object, if any.

CustomData

A group containing all custom properties attached to the object, if any.

NoCustomDataSetup

A flag to disable setup of custom properties when complex objects are attached as properties.

Aliases

A group containing all aliases attached to the object, if any.

RenderingAttr

The rendering object attached to the object, if any. Objects that have a rendering object attached, inherit the rendering object's attributes. In this case, rendering attributes may be queried directly from the object the rendering object is attached to.

Polygon Attributes

EdgeColor

FillColor

LineWidth

LineType

FillType

OpenType

NoShade

Disables 3D shading.

Array

A group object containing polygon points.

Rendering Object Attributes

GradientResolution

GradientType

GradientColor

GradientCenter

GradientLength

GradientAngle

ArrowType

ShadowOffset

ShadowColor

FillDirection

FillAmount

If an object has a rendering object attached, the object inherits all of the rendering object's attributes, so that they can be queried directly from the object.

Marker Attributes

MarkerType

MarkerSize

Point

Control point

EdgeColor

FillColor

Text Object Attributes

TextType

String

Point1, Point2, Point3

Control Points

TextColor

FontType

FontSize

MinFontSize

Anchoring

Direction

BoxAttr

Box Attributes object attached to the text object (if any).

CursorType

Cursor type (SCROLLED TEXT only).

CursorPosition

Cursor position (SCROLLED TEXT only).

TextStart

Start index of the first visible character (SCROLLED TEXT only).

The text object also inherits attributes from its attached Box Attributes object. These attributes may be queried directly from the text object.

Box Attributes Object Attributes

BoxOffset

FillColor

Generic name

EdgeColor

Generic name

BoxEdgeColor

Specific name

BoxFillColor

Specific name

BoxOffset

LineWidth

LineType

FillType

Arc Attributes

Radius

StartAngle

EndAngle

AngleType

Center

Center control point.

Vector

Vector control point.

Resolution

ArcFillType

FillType

OpenType

EdgeColor

FillColor

LineWidth

LineType

NoShade

Polygon

The polygon object used to render the arc.

Parallelogram Attributes

EdgeColor

FillColor

LineWidth

LineType

FillType

NoShade

Disables 3D shading.

Polygon

The polygon object used to render the parallelogram.

Spline Object Attributes

SplineType

SplineResolution

EdgeColor

FillColor

LineWidth

LineType

FillType

NoShade

Disables 3D shading.

CPArray

A group containing the spline's control points.

Polygon

The polygon object used to render the spline.

Image Object attributes

ImageType

Anchoring

ImageFile

Point1, Point2

Control points.

GIS Object attributes

FillColor

GISDisabled

GISProjection

GISCenter

GISExtent

GISAngle

GISStretch

GISDataFile

GISMapServerURL

GISLayers

GISVerbosity

GISDiscardData

Point1, Point2

Control points.

Group and List Objects' Attributes

ZSort

Connector Object Attributes

EdgeType

EdgeDirection

EdgeColor

LineType

CPArray

A group containing the control points.

Rendering

The polygon or arc object used to render the connector.

Reference Object Attributes

ReferenceType

Source

SourcePath (previously DrawingFile)

A path for the drawing file or resource path for a palette object in the drawing.

ObjectPath

Resource path for the object in the template, may contain an origin resource path after a colon.

Point

Control point.

Reference

The template object.

Origin

The template's origin.

CloneType

ContainerXform

The transformation used to scale or otherwise transform the reference's instance.

Bindings

An array of bindings for rebinding instance's attributes.

Series Object Attributes

Factor

CloneType

LogType

ZSort

Inversed

Shift

Controls instance positioning. Changing the value of the attribute in the range of 0 to 1 may be used to animate the series by moving its instances along the path.

Path

The transformation object used as a path.

StartOrigin

The first point of the path transformation.

Origin

The template's origin point.

Template

The template object.

InstanceArray

A group containing template instances.

Square Series Object Attributes

Rows

Columns

ZSort

ColumnsFirst

CloneType

Point1, Point2, Point3

Control points.

Template

The template object.

InstanceArray

A group containing template instances.

Polyline Attributes

Factor

DrawMarkers

DrawLines

Segments

CloneType

Inversed

Path

The transformation object used as a path.

Polygon

The line or segment's template.

Point

The marker's template.

Points

A group containing marker instances.

InstanceArray

A group containing segment instances.

The polyline object also inherits attributes of its polygon template. These attributes may be accessed directly by querying the polyline.

Polysurface Attributes

Rows

Columns

DrawMarkers

DrawLines

ZSort

CloneType

Polygon

The surface segment's template.

Point1, Point2, Point3

Control points.

Point

The marker's template.

Points

A group containing marker instances.

InstanceArray

A group containing segment instances.

The polysurface object also inherits attributes of its polygon template. These attributes may be accessed directly by querying the polysurface.

Frame Object Attributes

FrameType

FrameFactor

CPArray

A group containing the frame's control points.

CNArray

A group containing the frame's constrained points.

Viewport Attributes

Point1, Point2

Control points.

EdgeColor

FillColor

LineWidth

ZSort

Pan

PanX

The horizontal scrollbar (viewport) of the integrated panning and zooming (if PanX is enabled).

PanY

The vertical scrollbar (viewport) of the integrated panning and zooming (if PanY is enabled).

PanSpacer

The spacer viewport of the integrated panning and zooming used in the lower right corner (if both PanX and PanY scrollbars are enabled).

ZoomEnabled

ZoomFactor

Read-only attribute which may be queried to get the viewport's current zoom factor.

XYRatio

Read-only attribute which may be queried to get the X/Y ratio of the viewport's window.

ProcessMouse

Enables mouse event processing

Handler

A function object attached to the viewport as a handler.

HandlerDisabled

Array

The group used by the viewport to contain the objects drawn in the viewport. The view and zoom transformations are attached to this group.

Screen

The screen object associated with the viewport.

The viewport also inherits most of the screen object's attributes and all attributes of the light object attached to the viewport, so that they may be queried directly from the viewport,

Light Object Attributes

LigthType

LightPoint

LightDirection

LightCoefficient

AmbientCoefficient

Screen Object Attributes

DoubleBuffering

Stretch

PushIn

CoordSystem

ShellType

WidgetType

ShadowWidth

AntiAliasing

Controls anti-aliasing for the screen's viewport. The default is ON.

Colortable

Fonttable

FonttableFile

A filename of a GLG drawing containing a font table to be used for the viewport's drawing.

ScreenName

Window title when the screen is used as a top-level window.

ExactColor

GridInterval

SpanX

SpanY

Widget

Returns the Widget ID of the native widget used to render the screen and viewport.

Shell

Returns the Widget ID of the highest level parent.

Drawable

The drawable used for rendering. Returns the ID of the double-buffering pixmap when double-buffering is enabled.

Display

Returns the Display pointer (X Windows only).

DisplayName

Returns the display name.

TrueColor

Read-only attribute, is set to a non-zero value when the screen is displayed on a TrueColor display.

The screen also inherits most of the colortable object's attributes which may be queried directly from both the screen and viewport object.

Colortable Object Attributes

ColortableType

ColorFactor

The requested number of colors.

NumColors

The actual number of colors.

GradeHint

The requested number of color grades.

NumGrades

The actual number of color grades.

PatternFactor

The requested number of dithering patterns.

NumPatterns

The actual number of dithering patterns.

RenderColor

The color to use for B&W rendering (when NumColors=1).

ColorCorrection

If set to True, increases the brightness of dark colors.

Font Table Object Attributes

NumFontTypes

NumFontSizes

FontArray

A group used to hold the font table's fonts

Font Object Attributes

FontName

XFontName

WinFontName

JavaFontName

FontPSName

MBFlag

Multi-byte flag.

FontCharset

Transformation Object Attributes

XformType

XformAttr1

The first attribute object (any type).

XformAttr2

The second attribute object (any type).

XformAttr3

The third attribute object (any type).

XformAttr4

The fourth attribute object (any type).

XformAttr5

The fifth attribute object (any type).

XformAttr6

The sixth attribute object (any type).

Matrix

The transformation's matrix object.

Alias Object Attributes

Alias

The alias name.

ResPath

The resource path to associate with the alias.

History Object Attributes

ScrollType

VarName

EntryPoint

Inversed

HistoryIndex

The index of the current scroll iteration.

Data Object Attributes

DataType

Value

The value of the data object, accessed using NULL as the resource name.

XfValue

The transformed value (value transformed with an xform attached to the data object; in world coordinates for control points).

TagObject

An optional tag object attached to the data object. If a tag object is attached, the data object inherits the TagName, TagSorce and TagComment attributes from the tag object.

Attribute Object Attributes

DataType

DataRole

Creation type resource that determines the type of transformations that will affect the attribute.

Value

The value of the attribute object, accessed using NULL as the resource name.

XfValue

The absolute value (in screen coordinates for drawable control points).

TagObject

An optional tag object attached to the attribute object. If a tag object is attached, the attribute object inherits the TagName, TagSorce and TagComment attributes from the tag object.

DataObject

The base data object used for storing the attribute's value.

Tag Object Attributes

TagName

Used to persistently identify the tag when browsing.

TagSource

Defines the mapping to a database field.

TagComment

Contains any user-defined information.

Function Object Attributes

FunctionName

The name of the function object ( GlgSlider , GlgButton , etc.).